Of Gods and Mortals - Beta v4 Public Release

Hello, this be the first beta for public testing, since it's a bug test please report any bugs
or problems you see in-game apart from the plain obvious.

Changes
There are a number of fixes/changes included:

- The ships part of the tutorials had a bug which disallowed the player to deselect the ship
	STATUS: Fixed

- A conflict between God AI, Ship Control and Creature Selection.
	STATUS: Fixed

- God Relations had a problem where the session would not end and dialogue would appear out of place.
	STATUS: Fixed

- Small issues with gods in the God AI not building structures, collecting resources etc.
	STATUS: Fixed

- Epic miracles had issues with lag and out-of-synchronous.
	STATUS: Fixed

Adds:

- New Code into each script which fixes bugs and gives the scripts more to deal with.

- Gods now construct buildings with raw resources as placed or through the script.

- Disciples of all kind are now created by the gods.

- Interaction with creature is now more fluid and Creatures now query new lessons before attempting them.

- Stability between all scripts has been added.

INSTALLATION:

Install with Skirmish Tool:
Please follow the readme part of the Skirmish Tool to install OGaM Release Beta v4.

Install manually:

Please place the following in each folder of your BnW2 directory.

Default Locations:
(XP - C:\Program Files\Lionhead Studios\Black & White 2) 
       - Substitue C for the letter of the drive BnW2 is installed to.
(Vista - C:\Program Files (x86)\Lionhead Studios\Black & White 2) 
       - Substitue C for the letter of the drive BnW2 is installed to.

Landscape Files 2891.*(bwe, ter, wal, xml, pat) ------> Data\Landscape\BW2

Challenge File 2891.chl -------> Scripts\BW2

Sky Files ------> Data\Landscape\Skysettings

Bink video(ShipTutorialVideo1.bik) ----------> Data\Tutorial AVI

Load Screen(load_screen_2891.bmp) ----------> Data

Hand Texture(t_hand_base_d_pale.dds) ----------> Data\Art\Textures

Map.text ---------> Scripts

Credits:

Thankyou for downloading OGaM Release Beta v4. Since my leave the game has fell behind but I have worked
hard to remove most bugs and I believe I have done most of that so enjoy this release of OGaM, it is not
the last.

A number of people I'd like to thank have done what they can during OGaM's development:

	- Rodzilla
	- Alkatrazz2212
	- Hidden Miles
	- Kays
	- Kain
	- 00din

Of Gods and Mortals, the Of Gods and Mortals logo, OGaM abbreviation and any and all parts of this game,
including materials used for the game are copyrighted to the OGaM Team and materials used from other sources
are legally copyrighted to the original owner(s).

OGaM(Of Gods and Mortals)
Copyright 2007 - 2008

Thankyou. :)

Daxter